Game Design

Corona Game Engine Open Sourced
Corona Game Engine Open Sourced Corona is an open source Lua powered cross platform game engine, first released way back in 2009. Back in […]
Game Design
Corona Game Engine Open Sourced Corona is an open source Lua powered cross platform game engine, first released way back in 2009. Back in […]
New Unreal Engine Marketplace Content Released Back in November, Epic Games announced they would be giving away content from the Unreal Engine marketplace. Yesterday […]
Lumberyard 1.17 Beta Released Amazon have just released beta 1.17 of the Lumberyard game engine, a Amazon developed fork of the seminal CryEngine. If […]
Unity Best Of 2018 Holiday Sale On Now Following up on the usual Black Friday sales bonanza, Unity are doing another sale on some […]
MakeHuman 1.2.0 Alpha 2 Released MakeHuman, an open source character creation software that started life as a Blender plugin, recently released 1.2.0 Alpha 2. […]
Animation Primer (Part 3): It’s Automagic! askagamedev: [When last we left off], I had given a quick explanation of how the move to 3D animation […]
How Dragon Quest Builders Brings a Ludus-centric Design to a Paidia-centric Mechanic Dragon Quest Builders (DQB) is an action role-playing game set in a voxel-based […]
Animation Primer (Part 2): The Third Dimension askagamedev: [When last we left off], I went over twelve principles of animation put together by the Frank […]
Improve Your Game with References Note: we received this article as a submission from an author who wishes to remain anonymous. We will endeavor to […]
Madsen’s Musings Ep.10: 5 Things I Wish I’d Put In My Contract Sooner In this episode of Madsen’s Musings, I detail five things I wish […]
Assassin’s Creed Odyssey’s Season Pass content revealed We’re pretty sure there are a lot of players out there who’re already through the whole Assassin’s Creed […]
Sad News: Physical Release Of Hollow Knight Cancelled Despite the official announcement in August, Team Cherry and partner Skybound Games stated we won’t get a […]
First POKÉMON Detective Pikachu Trailer revealed When we first heard of the planned Detective Pikachu movie, we were (very understated!) skeptical, but we have to […]
World of Tanks Hits Retail for the First Time An assortment of Tanks-branded products and a Collector’s Edition will be available from October 2nd. In […]
Panzer League: Das erste mobile Moba mit Panzern erscheint heute weltweit. On 07 November 2018, German developer CipSoft released its latest game Panzer League, which […]
Red Dead Redemption 2 Has Shipped More Than 17 Million Copies Wow, that’s impressive! According to an announcement by Take-Two Interactive, Rockstar Games has shipped […]
Using the Skin Modifier in Blender to Quickly Model Creatures After spending many hours painstakingly attempting to model creatures entirely by hand, I finally discovered […]
Hollow Knight Design Critique Introduction This essay is a critique of the popular indie title Hollow Knight (with the free Lifeblood, Grimm Troupe and Hidden […]
Game Design: A Different Approach to Difficulty The problem of difficulty in games has been debated to great depths for a long time. Various alternatives […]
Doom-Legende John Romero eröffnet Tag 1 der Making Games Conference Am Donnerstag, dem 25.10.2018, feierte die Making Games Conference erfolgreich ihren zweiten Auftakt. Highlight war […]